Post by Anju Kinugasa on Apr 20, 2014 20:31:40 GMT -5
Character Name: Anju Kinugasa
Age: 16
Height: 5'2
Weight: 132 lbs
Gender: Female
Appearance:
Alignment: Neutral
Abilities (optional:) (Since this site is free form, this part is optional. This is useful if a player wishes to establish their character's abilities that consists within the confines of their element and weapon. This is mainly useful for ROLE-PLAY-BASED BATTLES IN BATTLE ARENA ONLY.There is no set limit to how many abilities a player can have, however, be mindful that god-modding is not allowed so be reasonable with your abilities. You must have abilities that are part of your element and weapon. )
Weaknesses: Easily bribed with food of any sort, is homeless, naive to a fault and trusting to a fault, easily loses her temper if provoked long enough,very blunt and very oblivious, any cute small animal that she isn't willing to cut up and eat (dogs,chocobos) Opinionated even at her age, draws attention to herself with flashy outfits, a distinct need to have all eyes on her, perfectionist.
Weapon:
Metalic Baseball Bat
A general all around normal baseball bat, coated in steel from the top to the bottom and then laced with a beautiful orange leather. This is Anju's primary weapon.
Hunting Knife
Secondary weapon, only used for cutting loose any sort of bonding material that catches her that can be cut. Can also be used for stabbing and gutting small animals and fish. Obviously don't get on the wrong side of this knife if she's without her baseball bat!
Element/Magic: Lightning
Limit Breaks: (Choose or create three. If you are a Canon, make sure you pick ones that the character actually has in the game)
Limit Break 1: Apricot Sweet Dreams.
Uses her quick witted charm to coax an enemy to let their guard down. When they have successfully done so, she bashes them with three to four quick whacks with her bat until they are stunned enough not to remember what just happened.
Limit Break 2: Supreme Thunder Crash.
Using her baseball bat, and all of her rage circulates into a small condensed storm. Forming dense clouds in the sky that crash with thunder and of course Lightning. Lightning strikes the metal bat as it’s user spins in place, charging the bat with enough energy to propel into the opponent. After, the user is dizzy and possibly stunned (by the ability to even conjure up such a thing and not die lol.)(Unlocked at LVL 15)
Limit Break 3: Final Heaven (Unlocked at Lvl 30)
Character History:
A long time ago a young child was born to a young couple, but due to their own unfortunate circumstances and not wanting to take the risk that their young daughter would suffer the same, they left her on the doorstep of an elderly couple far in the country side. There, Anju spent her days learning to walk, jump, climb, and spent it with her trusted babysitter, a sheep dog.
But as with most stories, none are very interesting without tragedy, and this is one that certainly delievers.
While out in their small town disaster struck when they were attacked by a gang of no good bandits, intent on getting the old couples money as a 10 year old Anju stood by, watching the people she'd grown up with slaughtered as she hid away in the back of their vehicle. When the bandits were busy counting their loot and pay, she snuck away, angered and vowing vengence.
Unfortunately for the youth, it would take quite some time before she was capable of getting revenge, and spent her remaining time wandering around, becoming a beggar and eventually beginning to learn that when life gets you down, you sometimes have to do horrible and strange things, things you never thought you could, or would have to do for the simple things such as food and water.
So she began to show off, mimicing dance moves from other people, and eventually, they began to flock to her, and pay her chump change that would gradually grow into enough funds to buy more then just food, and water.
At 14 she bought herself a weapon and began to harness her abilities as a fighter, still keeping her vow of revenge on her mind. But also saving up her money for other important things. She danced for more money each and every day, simply on the street and to any music the patrons could offer.
But not even her love of music and rhythm could stop her from seeking vengence, and thus, at 15, she went out of her way to track them down, and with her bat, she laid waste to them with much effort, and nearly dying in the process.
Broken, but truly happy to have followed through with her promise, she collapsed and had quite a strange dream.
A dream involving her entire being becoming engulfed in a strange energy, trembling and energizing, blooming with prestine power and a thirst for someone worthy enough to harness it.
She dreamed and dreamed until she finally awoke, and it was then night time. She had spent roughly an entire day and a half lost in a fairytale.
When she awoke, she had no recollection of anything, but the amazing dream she had had. And though her memories of her parents were vague and far between, she couldn't recall their faces clearly. Even the bandits, who she had marked all of her life as scum of the earth for what they had done, were nothing more then a trickle of a memory.
Dizzy and confused, the youth continued to travel, feeling a very strange urge to get her feet moving, in any way possible.
And thus, as she wandered the world, she ended up feeling as though she had lost something great in the process of her soul searching. Though she simply couldn't remember what.
She did however find a nice chunk of change on her person, unsure of how she came into it, but not willing to argue it either, she continued to roam, and after what seemed like forever, her birthday came about.
And for that birthday, she bought herself a survival backpack, and even purchased a hunting knife. As well as a nicer outfit then what she had had on previously.
Now fully equiped with the means to survive other then her sweet and shiny baseball bat, she is ambitiously striving to explore the world and, as her newest goal, sneak into every kick ass night club, just once.
Writing sample:
Anju Kinugasa pursed her lips slightly, her long eyelashes casting a shadow over her usually large curious brown eyes. She sighed deeply as she forked over the cash for more equipment, trying to be as pilot as possible to the cashier. "H-Here..." She stuttered out, pushing the appropriate number of gil into his hands as he passed her a brand new protection vest, as well as wax for her baseball bat. With a satisified grin, Anju then proceeded to try on her new equipment, pulling the tag off of it as she walked out the store. "Mmm this is the life!" She smiled, with a confident stretch of her limbs, she then took off on her journey. "Well...it seems late enough to try and check off another on my to do list..." She smirked, her expression taking on a sinister gleam. "Time to dance."
Age: 16
Height: 5'2
Weight: 132 lbs
Gender: Female
Appearance:
Alignment: Neutral
Abilities (optional:) (Since this site is free form, this part is optional. This is useful if a player wishes to establish their character's abilities that consists within the confines of their element and weapon. This is mainly useful for ROLE-PLAY-BASED BATTLES IN BATTLE ARENA ONLY.There is no set limit to how many abilities a player can have, however, be mindful that god-modding is not allowed so be reasonable with your abilities. You must have abilities that are part of your element and weapon. )
Weaknesses: Easily bribed with food of any sort, is homeless, naive to a fault and trusting to a fault, easily loses her temper if provoked long enough,very blunt and very oblivious, any cute small animal that she isn't willing to cut up and eat (dogs,chocobos) Opinionated even at her age, draws attention to herself with flashy outfits, a distinct need to have all eyes on her, perfectionist.
Weapon:
Metalic Baseball Bat
A general all around normal baseball bat, coated in steel from the top to the bottom and then laced with a beautiful orange leather. This is Anju's primary weapon.
Hunting Knife
Secondary weapon, only used for cutting loose any sort of bonding material that catches her that can be cut. Can also be used for stabbing and gutting small animals and fish. Obviously don't get on the wrong side of this knife if she's without her baseball bat!
Element/Magic: Lightning
Limit Breaks: (Choose or create three. If you are a Canon, make sure you pick ones that the character actually has in the game)
Limit Break 1: Apricot Sweet Dreams.
Uses her quick witted charm to coax an enemy to let their guard down. When they have successfully done so, she bashes them with three to four quick whacks with her bat until they are stunned enough not to remember what just happened.
Limit Break 2: Supreme Thunder Crash.
Using her baseball bat, and all of her rage circulates into a small condensed storm. Forming dense clouds in the sky that crash with thunder and of course Lightning. Lightning strikes the metal bat as it’s user spins in place, charging the bat with enough energy to propel into the opponent. After, the user is dizzy and possibly stunned (by the ability to even conjure up such a thing and not die lol.)(Unlocked at LVL 15)
Limit Break 3: Final Heaven (Unlocked at Lvl 30)
Character History:
A long time ago a young child was born to a young couple, but due to their own unfortunate circumstances and not wanting to take the risk that their young daughter would suffer the same, they left her on the doorstep of an elderly couple far in the country side. There, Anju spent her days learning to walk, jump, climb, and spent it with her trusted babysitter, a sheep dog.
But as with most stories, none are very interesting without tragedy, and this is one that certainly delievers.
While out in their small town disaster struck when they were attacked by a gang of no good bandits, intent on getting the old couples money as a 10 year old Anju stood by, watching the people she'd grown up with slaughtered as she hid away in the back of their vehicle. When the bandits were busy counting their loot and pay, she snuck away, angered and vowing vengence.
Unfortunately for the youth, it would take quite some time before she was capable of getting revenge, and spent her remaining time wandering around, becoming a beggar and eventually beginning to learn that when life gets you down, you sometimes have to do horrible and strange things, things you never thought you could, or would have to do for the simple things such as food and water.
So she began to show off, mimicing dance moves from other people, and eventually, they began to flock to her, and pay her chump change that would gradually grow into enough funds to buy more then just food, and water.
At 14 she bought herself a weapon and began to harness her abilities as a fighter, still keeping her vow of revenge on her mind. But also saving up her money for other important things. She danced for more money each and every day, simply on the street and to any music the patrons could offer.
But not even her love of music and rhythm could stop her from seeking vengence, and thus, at 15, she went out of her way to track them down, and with her bat, she laid waste to them with much effort, and nearly dying in the process.
Broken, but truly happy to have followed through with her promise, she collapsed and had quite a strange dream.
A dream involving her entire being becoming engulfed in a strange energy, trembling and energizing, blooming with prestine power and a thirst for someone worthy enough to harness it.
She dreamed and dreamed until she finally awoke, and it was then night time. She had spent roughly an entire day and a half lost in a fairytale.
When she awoke, she had no recollection of anything, but the amazing dream she had had. And though her memories of her parents were vague and far between, she couldn't recall their faces clearly. Even the bandits, who she had marked all of her life as scum of the earth for what they had done, were nothing more then a trickle of a memory.
Dizzy and confused, the youth continued to travel, feeling a very strange urge to get her feet moving, in any way possible.
And thus, as she wandered the world, she ended up feeling as though she had lost something great in the process of her soul searching. Though she simply couldn't remember what.
She did however find a nice chunk of change on her person, unsure of how she came into it, but not willing to argue it either, she continued to roam, and after what seemed like forever, her birthday came about.
And for that birthday, she bought herself a survival backpack, and even purchased a hunting knife. As well as a nicer outfit then what she had had on previously.
Now fully equiped with the means to survive other then her sweet and shiny baseball bat, she is ambitiously striving to explore the world and, as her newest goal, sneak into every kick ass night club, just once.
Writing sample:
Anju Kinugasa pursed her lips slightly, her long eyelashes casting a shadow over her usually large curious brown eyes. She sighed deeply as she forked over the cash for more equipment, trying to be as pilot as possible to the cashier. "H-Here..." She stuttered out, pushing the appropriate number of gil into his hands as he passed her a brand new protection vest, as well as wax for her baseball bat. With a satisified grin, Anju then proceeded to try on her new equipment, pulling the tag off of it as she walked out the store. "Mmm this is the life!" She smiled, with a confident stretch of her limbs, she then took off on her journey. "Well...it seems late enough to try and check off another on my to do list..." She smirked, her expression taking on a sinister gleam. "Time to dance."